site stats

Dnd mephits

WebMephits Mephits are capricious, imp-like creatures native to the elemental planes. They come in six varieties, each one representing the mixture of two elements. Ageless … WebThe mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Variant: Summon Mephits (1/Day). The mephit has a 25 percent chance of summoning 1d4 mephits of its kind.

Mephit Eberron Wiki Fandom

WebMephits are short and scrawny, with small torsos and elongated limbs. Their faces are wedge-shaped, with pointed noses and ears. They have sharp claws on their fingers. A pair of bat-like wings sprouts from their backs. Their eyes are small and beady, and they glow with elemental fury. Ice mephits have arctic bluish-white skin, and their eyes ... tapered body t shirts https://dacsba.com

Magma Mephit D&D 5th Edition on Roll20 Compendium

WebEarth mephits were mephits from the Elemental Plane of Earth. Earth mephits were roughly humanoid, winged creatures with a height of 4 feet (1.2 meters) and weighed 80 … WebThe mephit exhales air in a 15-foot cone. Each creature in the area must succeed on a DC 11 Strength saving throw or be pushed up to 5 feet away and forced prone. About Air … WebBreath Weapon (Su) Each type of mephit can unleash a particular breath weapon every 4 rounds as a standard action. The DC is Constitution-based and includes a +1 racial bonus. The breath weapon of a water mephit is a cone of acid that deals 1d8 acid damage. Water mephits are commonly found on the Plane of Water. tapered body shirts

Mephit (5e Race) - D&D Wiki

Category:Mephit, Smoke – 5th Edition SRD

Tags:Dnd mephits

Dnd mephits

SRD:Mephit - D&D Wiki

WebThe mephit can innately cast dancing lights, requiring no material components. Its innate spellcasting ability is Charisma. Actions Claws. Melee Weapon Attack: +4 to hit, reach 5 … WebDust Mephit. Death Burst. When the mephit dies, it explodes in a burst of dust. Each creature within 5 ft. of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success. Innate Spellcasting (1/Day).

Dnd mephits

Did you know?

WebSpecial Traits. Death Burst. When the mephit dies, it explodes in a burst of flame. Each creature within 5 feet of the mephit must succeed on a DC 11 Dexterity saving throw or … WebMephits are small elemental creatures from the various planes of Eberron. They are curious, impish creatures with small wings and tiny horns. They have a tendency to cross manifest zones from their native planes to Eberron, where they may cause mischief or become agents of other powers. Just like elementals, mephits have a number of types: …

http://5e.d20srd.org/srd/monsters/mephit.htm WebMelee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage. Blinding Breath (Recharge 6). The mephit exhales a 15-foot cone of blinding sand. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its ...

WebWhat Underlings would a High Hag Have. I'm planning on running a powerful Hag. One that is powerful enough to have lived for centuries, maybe longer. I'm planning on her being a very powerful fey, maybe even low level archfey. I'm basing her slightly on Maeve from the Dresden Files (if anyone knows who that is). WebA fire mephit was a mephit from the Elemental Plane of Fire. Fire mephits had red bodies that were streaked in black. These miniature devils were surrounded in flames (or flame auras), and halos of fire covered their wings. Their wings were sometimes said to be bat-like, and they sometimes had fake facial hair, such as mustaches and goatees. They …

WebSpell-Like Abilities: All mephits have one or more spell-like abilities (save DC 12 + spell level). See the individual descriptions for details. Summon Mephit : Once per day, a mephit can attempt to summon another mephit of the same variety, much as though casting a summon monster spell, but with only a 25% chance of success. Roll d%: On a ...

WebDec 14, 2016 · A dust mephit leads with its Blinding Breath, attacking from hiding so as to gain surprise and waiting until it can catch at least two opponents in its 15-foot cone of … tapered bolts for clawfoot tub feetWebMelee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage. Earthen Breath (recharge 6). The mephit belches chunks of earth in a 15-foot cone, and the ground in that area becomes difficult terrain until cleared away. Each 5-foot square portion of the area requires at least 1 minute to clear by hand. tapered bolt shaftWebAir mephits come from the Elemental Plane of Air. An air mephit is about 4 feet tall and weighs about 1 pound. Air mephits speak Common and Auran. Combat. Breath Weapon ( Su) 15-foot cone of dust and grit, damage 1d8, Reflex DC 12 half. The save DC is Constitution-based and includes a +1 racial bonus. tapered bodybuilding shirtsWebTraits. Death Burst: When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 ft. of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one. False Appearance: While the mephit remains motionless, it is indistinguishable from an Ordinary ... tapered body reamerWebVariant: Summon Mephits (1/Day). The mephit has a 25 percent chance of summoning 1d4 mephits of its kind. A summoned mephit appears in an unoccupied space within 60 feet … tapered bolts factoriesWebLanguages Aquan, Ignan. Challenge 1/4 (50 XP) Death Burst. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 ft. of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. Innate Spellcasting (1/Day). The mephit can innately cast blur, requiring no material components. tapered bonesWebMelee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) bludgeoning damage. Mud Breath (Recharge 6). The mephit belches viscid mud onto one creature within 5 feet of it. If the target is Medium or … tapered bone biopsy needle